Dalrick Ajmarhk (CL 5)

Medium Devaronian scoundrel 5
Destiny 1; Force 1; Dark Side 12
Init +10; Senses Perception +9
Languages Basic, Devaronese

Defenses Ref 21 (flat-footed 17), Fort 16, Will 18
hp 27 ; Threshold 14

Speed 6 squares
Melee vibroblade +6 (2d6+2; Slashing) or
Melee vibroblade +4 (3d6+2; Slashing) with Rapid Strike
Ranged blaster pistols +7 (3d6+2) or
Ranged 2 blaster pistols +2 (3d6+2) or
Ranged blaster rifle +7 (3d8+2)
Fighting Space 1 square; Reach 1 square
Base Atk +3; Grp +6
Atk Options Careful ShotH, Dastardly Strike, Sneak Attack +2d6
Special Actions Natural Curiosity1, Point Blank Shot, Precise Shot

Abilities Str 12, Dex 18, Con 12, Int 15, Wis 14, Cha 13
Talents Dastardly Strike, Sneak Attack +2d6
Feats Point Blank Shot, Precise Shot, dual-weapon-mastery 1, Skill Focus (deception)2, Weapon Finesse, Weapon Proficiency (advanced melee weapons, pistol, simple weapons)
Skills Deception +82, Gather Information +8, Initiative +11, Perception +10, Stealth +11
Possessions Blaster pistols x2, blaster rifle with enhanced targeting scope, hold-out pistol, vibroblade, comlink, (encrypted), utility belt (medpack)

1 Natural Curiosity: Once per encounter as a standard action, a Devaronian can make a Perception check against a
single target within line of sight (DC 15 or the result of an opposed Stealth check, if the target is actively attempting
to hide). If successful, the Devaronian gains a +1 insight bonus on attack rolls against that target. Because of their
natural curiosity, Devaronians are very attentive to small details that can reveal weaknesses.

2 Conditional Bonus Feat: Devaronians are master manipulators. A Devaronian with Deception as a trained skill
gains Skill Focus (deception) as a bonus feat.

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