Derro Botch (CL 2)

Medium Rodian soldier 2
Force 2; Dark Side 0
Init +11; Senses low-light vision, Perception +6
Languages Basic, Huttese, Jawa Trade Language, Rodese, Ryl

Defenses Ref 20 (flat-footed 13), Fort 15, Will 12
hp 43; Threshold 15

Speed 6 squares, fly 6 squares (jet pack)
Melee mace +4 (1d8+3) or
Melee knife +4 (1d4+3) or
Ranged blaster rifle +7 (3d8+1; 30/60/150/300) or
Ranged sniper blaster rifle +7 (3d10+1; 50/100/250/500) or
Ranged frag grenades (x3) +7 (4d6+1; 6/7/10/12; 2 sq burst) or
Ranged ion grenades (x3) +7 (4d6+1 ion; 6/7/10/12; 2 sq burst) or
Ranged stun grenades (x3) +7 (4d6+1 stun; 6/7/10/12; 2 sq burst) or
Ranged knife +7 (1d4+3)
Fighting Space 1 square; Reach 1 square
Base Atk +2; Grp +4
Atk Options Devastating Attack

Abilities Str 14, Dex 20, Con 12, Int 14, Wis 10, Cha 13
Special Qualities Heightened awareness, low-light vision, conditional feat bonus (Survival)*
Talents Devastating Attack (rifles)
Feats Armor Proficiency (light, medium), Linguist, Skill Focus (Survival)*, Weapon Proficiency (pistols, rifles, simple weapons), Weapon Focus (rifles)
Skills Initiative +11, Perception +6, Pilot +11, Survival +11, Treat Injury +6
Possessions All-temperature cloak, sniper blaster rifle (double zoom scope x10, 6 shots, range 100'), targeting scope (enhanced low-light), power packs (x16), clone trooper armor (+6 armor, +2 equipment, Max Dex +3; black), light saber (red), medical kit, medpac (x6), liquid cable dispenser, comlink (long-range), pocket scrambler, electrobinoculars, mesh tape, credit chip; 2,710 credits


Derro's Speeder Bike


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