Don Rolo
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Medium Human scoundrel 5
Destiny Points 1; Force 7; Dark Side 2
Init +12; Senses low-light vision, Perception +10
Languages Basic, Shyriiwook, Huttese


Defenses Ref 21 (flat-footed 17), Fort 17 (181), Will 17
hp 52; Threshold 17


Speed 6 squares
Melee unarmed strike +6 (1d4+3)
Ranged blaster pistol +7 (+8*) (3d6+2; stun; 20/40/60/80) or
Ranged blaster pistol +3 (+4*) (3d6+2; stun; 20/40/60/80) or
Ranged hold-out blaster +7 (+8*) (3d4+2; stun; 20/40/60/80)
Fighting Space 1 square; Reach 1 square
Base Atk +3; Grp +6
Atk Options Vehicular Combat


Abilities Str 16, Dex 19, Con 14, Int 14, Wis 12, Cha 18
Talents Fool's Luck, Hyperdriven, Skirmisher
Feats Dual Weapon Mastery I, Point-Blank Shot*, Skill FocusH (Pilot), Vehicular Combat, Weapon Proficiency (pistols, simple weapons)
Skills Gather Information +11, Initiative +12, PerceptionH +10, Persuasion +11, Pilot +16, Use Computers +10
Possessions WESTAR-35 Blaster Pistols x2, Glie-44 blaster pistol, cybernetic left arm (Enhanced Capability: +1 Equipment bonus on all Initiative and Use Computer checks), cybernetic eyes (+2 Equipment bonus on Perception, Low-Light Vision), comlink (short-range), pocket scrambler, code cylinder, datapad, electrobinoculars, glow rod, fusion lantern, sensor pack, field kit, liquid cable dispenser (15 meters), synthrope (45 meter), energy cell, power generator, power pack, power recharger, security kit, holster (concealed), holster (hip) x2, aquata breather, breath mask, imperial flight suit1, medical kit, medpac, credit chip (15,500c).
Vehicles [TIE Interceptor http://swageofmight.wikidot.com/tie-interceptor-pc]

1 Flight suit grants +1 to Fort defense and 10 hours of breathable air.


Don Rolo is a special agent of the Empire working directly for Director Leiren.

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