Fyrnock Swarm (CL 12)

Colossal Ground Unit (Space-Dwelling beast 6)
Init +12; Senses darkvision, scent; Perception +10

Defenses Ref 16 (flat-footed 12), Fort 12, Will 12
hp 156; DR 15; Threshold 62; Attrition 117/78/39
Immune Non-Area Attacks/2 (Ground Unit)

Speed 1 square (starship scale)
Melee 2 claws +7 ((1d4+6) x2; Slashing) and
Melee bite +7 ((1d6+6) x2; Piercing)
Fighting Space 1 square (starship scale); Reach 1 square
Base Atk +4; Grp +8
Atk Options ambush +2d6x2
Species Traits Space-Dwelling, Sunlight Weakness (a frynock swarm is Blinded by sunlight and takes 1d10x2 fire damage each round it is exposed to sunlight)

Abilities Str 16, Dex 18, Con 15, Int 2, Wis 14, Cha 12
Feats Pin, Skill Training (Initiative, Perception)
Skills Initiative +12, Perception +10, Stealth +12

Ambush—A frynock swarm deals +2d6x2 points of damage with its natural weapons against a flat-footed opponent.

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