Heavy Stormtrooper Grenadier (CL 2)

Medium Human nonheroic 8
Dark Side 1
Init +4; Senses low-light vision, Perception +10
Languages Basic

Defenses Ref 16 (flat-footed 16), Fort 12, Will 9
hp 20 ; Threshold 12

Speed 6 squares
Melee unarmed +8 (1d4+2; Bludgeoning)
Ranged grenade launcher w/ frag grenade +6 (4d6, 2-square burst; S; Slashing; 50/100/250/500) or
Ranged grenade launcher w/ stun grenade +6 (4d6, stun, 2-square burst; S; Energy; 50/100/250/500) or
Ranged grenade launcher w/ gas grenade +6 (Spec, 2-square burst; S; Chemical; 50/100/250/500)
Ranged blaster pistol +5 (3d6; S; Energy; 20/40/60/80; 2d6 stun)
Ranged thermal detonator +6 (8d6, 4-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +6; Grp +8
Atk Options Point Blank Shot
Special Actions brace (light repeating blaster)

Abilities Str 15, Dex 11, Con 10, Int 12, Wis 9, Cha 8
Feats Armor Proficiency (light), Point Blank Shot, Weapon Focus (rifles), Weapon Proficiency (heavy weapons, pistol, rifles, simple weapons)
Skills Endurance +9, Mechanics +10, Perception +10
Possessions stormtrooper armor (+6 armor, +2 equipment), light repeating blaster, explosive charges x3, pack (frag grenade x6, stun grenade x4, gas grenade x4), utility belt (medpac, synthrope)

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