HK-82 (CL 9)

Medium droid (4th-degree) soldier 7/Elite Trooper 2
Destiny 1; Force 7
Init +11; Senses darkvision, Perception +12
Languages Basic, Binary, Shyriiwook

Defenses Ref 24 (flat-footed 21), Fort 23, Will 20
hp 76; DR 1; Threshold 23
Immune droid traits

Speed 6 squares (walking)
Melee unarmed +12 (1d6+7; Bludgeoning)
Ranged heavy blaster rifle +12 (3d10+6; S,A; Energy; 30/60/150/300; 2d10 stun) or
Ranged heavy blaster rifle +10 (5d10+6; S,A; Energy; 30/60/150/300; 2d10 stun) with Controlled Burst and autofire
Ranged flame thrower +11 (3d6+4; S; Fire; 6x6 cone)
Fighting Space 1 square; Reach 1 square
Base Atk +9; Grp +12
Atk Options autofire (heavy blaster rifle), Controlled Burst, Point Blank Shot, Precise Shot
Special Actions Tough as Nails

Abilities Str 16, Dex 14, Con -, Int 14, Wis 12, Cha 10
Special Qualities delay damage
Talents Armored Defense, Controlled Burst, Tough as Nails, Weapons Specialization (rifles)
Feats Armor Proficiency (light, medium), Exotic Weapons Proficiency (flamethrower), Martial Arts I, Point Blank Shot, Precise Shot, Weapon Focus (rifles), Weapon Proficiency (advanced melee weapons, heavy weapons, pistol, rifle, simple weapons)
Skills Initiative +11, Knowledge (tactics) +11, Mechanics +11, Perception +12, Use Computers +11
Systems walking locomotion, heuristic processor, 2 hand appendages, darkvision, improved sensor package, locked access, secondary battery, translator unit (DC 5), vocabulator
Possessions durasteel battle armor, heavy blaster rifle, flamethrower

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