Imperial Special Forces Trooper (Pilot) (CL 6)

Medium Human soldier 6
Destiny Points 1; Force 3; Dark Side 1
Init +11; Senses Perception +11
Languages Basic, 1 unassigned

Defenses Ref 21 (flat-footed 17), Fort 19, Will 19; +4 armor
hp 63; Threshold 19

Speed 6 squares
Melee unarmed strike +8 (1d4+5)
Ranged blaster pistol +9 [+101] (3d6+3; S,A; stun; 20/40/60/80) or
Ranged blaster rifle +10 [+111] (3d8+5; stun; 30/60/150/300)
Ranged blaster rifle (autofire) +5 [+61] (3d8+5; stun; 30/60/150/300)
Ranged frag grenade +9 (4d6+3, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +6; Grp +8
Atk Options Autofire, Devastating Attack, Penetrating Attack, Point-Blank Shot1,H, Precise Shot, Vehicle Combat

Abilities Str 14, Dex 16, Con 12, Int 12, Wis 12, Cha 10
Talents Devastating Attack (rifles), Penetrating Attack (rifles), Weapon Specialization (rifles)
Feats Armor Proficiency (light, medium), Point-Blank Shot1,H, Rapid Shot, Running Attack, Skill Focus
(Pilot), Vehicular Combat, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +11, Perception +11, Pilot +16, Stealth +11, SurvivalH +9
Possessions special forces armor (+4 armor; +2 equipment to Perception, low-light vision, integrated comlink, flight suit), E-11 blaster rifle, targeting scope (enhanced low-light), SE-14C blaster pistol, power packs (x8), frag grenade, utility belt (medpac, synthrope), electrobinoculars

Imperial Special Forces was a term used to describe military units and individuals of the Galactic Empire who were trained to carry out special operations.

The Special Forces Pilot was a specialist in piloting starships and speeders, while still a devastating combat on the ground.

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