Lamdis Harko
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Medium Human soldier 5
Destiny Points 1; Force 7; Dark Side 2
Init +10; Senses Perception +3
Languages Basic, Huttesse


Defenses Ref 21 (flat-footed 18)*, Fort 24*, Will 16; armor +5
hp 80; Threshold 0


Speed 6 squares
Melee unarmed strike +8 (1d4+6) or
Melee forcepike +9 (2d8+8) or
Melee forcepike (mighty swing) +9 (3d8+8) or
Ranged blaster pistol +8 (3d6+2; stun; 20/40/60/80)
Fighting Space 1 square; Reach 1 square
Base Atk +5; Grp +8
Atk Options Actobatic Strike (+2), Cleave, Mighty Swing


Abilities Str 16, Dex 16, Con 15, Int 12, Wis 13, Cha 10
Talents Melee Smash, Improved Armored Defense, Weapon Specialization (force pike)
Feats Acrobatic Strike, Armor Proficiency (light, medium), Cleave, Mighty Swing, Weapon Focus (force pike), Weapon Proficiency (advanced melee weapons, pistols, rifles, simple weapons)
Skills Acrobatics +10, Climb +10, Initiative +10, Jump +10, Perception +3, Swim +10
Possessions medium jedi battle armor* (medium, Ref +5, Fort +5, Max Dex +3; +2 equipment to Perception, low-light vision, darkvision, intigrated macrobinoculars, integrated comlink), blaster pistol, power packs (x4), medical kit, medpac (x2), liquid cable dispenser, comlink (short-range, encrypted), code cylinder, electrobinoculars, credit chip (18,420c).


Lamdis Harko is an Imperial special forces soldier and hand-to-hand combatant who works for Zero Company. He began his career as an arena fighter and joined the Imperial academy on Taris to become a stormtrooper, but his specialization in melee combat set him apart.

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