Larin Voss'irira
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Medium Twi'Lek soldier 5
Destiny Points 1; Force 7; Dark Side 1
Init +10; Senses Perception +10
Languages Basic, Ryl, Huttese


Defenses Ref 19 (flat-footed 16), Fort 21, Will 18
hp 80; Threshold 21


Speed 6 squares
Melee unarmed strike +7 (1d4+4)
Ranged blaster pistol +8 (3d6+2; stun; 20/40/60/80) or
Ranged blaster rifle +9 (3d8+4; stun; 30/60/150/300) or
Ranged blaster rifle (burst fire) +4 (5d8+4; stun; 30/60/150/300)
Fighting Space 1 square; Reach 1 square
Base Atk +5; Grp +7
Atk Options Devastating Attack, Penetrating Attack


Abilities Str 12, Dex 16, Con 14, Int 12, Wis 16, Cha 16
Special Qualities Deceptive (may reroll Deception checks, but must accept new roll), Great Fortitude, Low-Light Vision (ignore Concealment, not Total Concealment, from darkness)
Talents Draw Fire, Focused Warrior, Weapon Specialization (rifles)
Feats Armor Proficiency (light, medium), Burst Fire, Skill Training (Mechanics), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Deception +10, Initiative +10, Mechanics +9, Perception +10, Use Computers +9
Possessions blaster rifle, power packs (x8), cybernetic right arm (Enhanced Capability: +1 Equipment bonus on all Mechanics and Use Computer checks), memory implant (can trade out any logic upgrade as a standard action), medical kit, datapad, medpac (x6), liquid cable dispenser, comlink (short-range, encrypted), code cylinder, electrobinoculars, credit chip (21,877c).

  • Logic Upgrade: Self-Defense Once per encounter, as a Reaction, you can grant yourself a +2 morale bonus to the Defense score of your choice until the end of your next turn. (Loaded)
  • Logic Upgrade: Skill Swap (Acrobatics) Select a skill she is not trained in (other than Use the Force). As a full-round action, she can swap this skill for one she is trained in.
  • Logic Upgrade: Skill Swap (Pilot) Select a skill she is not trained in (other than Use the Force). As a full-round action, she can swap this skill for one she is trained in.
  • Logic Upgrade: Skill Swap (Swim) Select a skill she is not trained in (other than Use the Force). As a full-round action, she can swap this skill for one she is trained in.
  • Logic Upgrade: Skill Swap (Treat Injury) Select a skill she is not trained in (other than Use the Force). As a full-round action, she can swap this skill for one she is trained in.
  • Logic Upgrade: Tactician Once per encounter, she can use the aid another action to grant a single ally a +5 bonus to their next attack roll against an opponent instead of the standard +2.

Larin Voss'irira is an Imperial special forces soldier, technician, and cyborg who works for Zero Company. She was captured sold into slavery as a child but was rescued during the Imperial invasion of Malastare. She decided to devote her life to helping others by bringing law and order to the Galaxy. She's bothered by the speciesist attitudes of the Empire, but sees this as a neccessary evil.

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