Leveling Up

Awarding Experience Points

Heroes receive Experience Points (XP) for overcoming opponents, Hazards, and other obstacles that stand in the way of achieving the goals of an adventure. Every opponent has a Challenge Level (CL) that determines how much XP the heroes get for overcoming it, as shown in the below table. Note that overcoming an obstacle doesn't always mean defeating it. Heroes who trick or bribe a Gamorrean Guard into letting them pass should get full XP for the Gamorrean, just as if they'd bested him in combat.

CL XP Award
0 0
1 200
2 400
3 600
4 800
5 1000
6 1200
7 1400
8 1600
9 1800
10 2000
11 2200
12 2400
13 2600
14 2800
15 3000
16 3200
17 3400
18 3600
19 3800
20 4000

XP Required for Leveling Up & Level Benefits

Character Level XP Feats Ability Increases
1st 0 1st -
2nd 1,000 - -
3rd 3,000 2md -
4th 6,000 - 1st, 2nd
5th 10,000 - -
6th 15,000 3rd -
7th 21,000 - -
8th 28,000 - 3rd, 4th
9th 36,000 4th -
10th 45,000 - -
11th 55,000 - -
12th 66,000 5th 5th, 6th
13th 78,000 - -
14th 91,000 - -
15th 105,000 6th -
16th 120,000 - 7th, 8th
17th 136,000 - -
18th 153,000 7th -
19th 171,000 - -
20th 190,000 - 9th, 10th
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