Magma Trooper (CL 1)
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Medium Human nonheroic 4
Dark Side 1
Init +2; Senses low-light vision, Perception +9
Languages Basic


Defenses Ref 16 (flat-footed 16), Fort 12, Will 10
hp 10; Threshold 12


Speed 6 squares
Melee unarmed +4 (1d4+1; Bludgeoning)
Ranged blaster rifle +4 (3d8; S,A; Energy; 30/60/150/300; stun1) or
Ranged blaster rifle -1 (3d8; S,A; Energy; 30/60/150/300) with autofire or
Ranged frag grenade +3 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +3; Grp +4
Atk Options autofire (blaster rifle), stun (blaster rifle)
Special Actions Coordinated Attack


Abilities Str 12, Dex 11, Con 11, Int 10, Wis 10, Cha 10
Feats Armor Proficiency (light), Coordinated Attack, Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Endurance +7, Perception +9
Possessions stormtrooper armor (+6 armor, +2 equipment to Perception, low-light vision, integrated comlink, immune to effects of extreme heat, breather), blaster rifle, frag grenade, utility belt (medpac, synthrope)
1 Stun setting has a maximum range of 6 squares with no range penalties

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