Marro Vos (CL 11)
a7fb8515a64ff37d41851307aea99820.jpg

Medium Near-Human Noble 3/Technician 4/Medic 4
Destiny Points 2; Force 11; Dark Side 2
Init +11; Senses Perception +12
Languages Arkanian, Basic, Bocce, Dathomiri, Huttese, Mid-Galactic Standard, Miralukese, Old Galactic Standard, Sith, Vahla


Defenses Ref 24 (flat-footed 23), Fort 27, Will 25
hp 100; Threshold 27


Speed 6 squares
Melee Unarmed +11 (1d6+8)
Fighting Space 1 square; Reach 1 square
Base Atk +8; Grp +11
Atk Options Martial Arts I
Special Actions Assured Skill (Treat Injury), Exceptional Skill (Treat Injury), Extra First Aid, Steady Under Pressure, Improved First Aid, Improved Heal Damage, Experienced Medic, Recall, Surgical Expertise


Abilities Str 16, Dex 13, Con 15, Int 18, Wis 14, Cha 17
Special Qualities Visually Striking (Cha bonus x2 when using Persuasion skill on Humans, Near-Humans, and similar humanoids)
Talents Assured Skill (Treat Injury), Exceptional Skill (Treat Injury), Clone Scientist, Gene Splicing, Extra First Aid, Steady Under Pressure
Medical Secrets Improved First Aid, Improved Heal Damage
Feats Armor Proficiencies (none), Cybernetic Surgery, Experienced Medic, Linguist, Martial Arts I, Recall, Skill Focus (Knowledge (Life Sciences), Treat Injury), Skill Training (Athletics), Surgical Expertise, Weapon Proficiency (pistols, simple weapons)
Skills Athletics +13, Gather Informantion +13, Initiative +11, Knowledge (Galactic Lore) +14, Knowledge (Life Science) +19, Knowledge (Physical Science) +14, Mechanics +14, Perception +12, Persuasion +13, Stealth +16, Survival +12, Treat Injury +17
Possessions Aristocratic outfit, code cylinder, comlink (earbud), datapad (standard), holodisc, medical kit; credit chip (25,000c)

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License