Mon Calamari Trooper Battalion (CL 7)
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Colossal Ground Unit (Mon Calamari Nonheroic 3)
Init +7; Senses Low-light vision, Perception +7
Languages Basic, Mon Calamari


Defenses Ref 13 (flat-footed 12), Fort 10, Will 11
hp 28; DR 15; Threshold 60; Attrition 21/14/7
Immune Non-Area Attacks/2 (Ground Unit)


Speed 1 square (starship scale), swim 1 square (starship scale)
Melee unarmed +2 (1d4 x2; Bludgeoning)
Ranged blaster rifle +4 (3d8 x2; S,A; Energy; 20/40/60/80) or
Ranged blaster rifle -1 (3d8 x2; S,A; Energy; 30/60/150/300) with autofire or
Ranged frag grenade +3 (4d6 x2, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square (starship scale); Reach 1 square
Base Atk +2; Grp +3
Attack Options autofire (blaster rifle)
Special Actions Breath Underwater, Expert Swimmer (May reroll swim checks, must take reroll. May take 10 on Swim checks even under duress.)


Abilities Str 11, Dex 13, Con 10, Int 11, Wis 12, Cha 8
Feats Armor Proficiency (light), Skill Focus (Perception), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +7, Perception +7
Possessions Blast helmet and vest (+2 Reflex), blaster rifle, frag grenade, utility belt (medpac x2), comlink (encrypted)

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