Quick Fix

Prerequisites: Trained in Mechanics

Whenever you Jury-Rig an object or Vehicle, the Vehicle gains a number of temporary hit points equal to the result of your Mechanics check. Damage is subtracted from these temporary hit points first, and temporary hit points go away at the conclusion of the encounter.

Personalized Modifications
As a Standard Action, you may tweak the settings, grips, and moving parts of a powered weapon you wield, tailoring it to your needs. For the remainder of a the encounter, you gain a +1 Equipment bonus on attack rolls, and a +2 Equipment bonus on damage rolls with that weapon. You can use this Talent only on powered weapons (Those that require an Energy Cell or Power Pack to operate), including weapons connected to a larger power source (Such as Vehicle and Starship weapons).

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