Rebel Infantry Battalion (CL 7)
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Colossal Ground Unit (Human Nonheroic 3)
Init +7; Senses Perception +6
Languages Basic


Defenses Ref 13 (flat-footed 12), Fort 11, Will 10
hp 40; DR 15; Threshold 61; Attrition 30/20/10
Immune Non-Area Attacks/2 (Ground Unit)


Speed 1 square (starship scale)
Melee unarmed +2 (1d4 x2; Bludgeoning)
Ranged blaster rifle +4 (3d8; S,A; Energy; 30/60/150/300) or
Ranged blaster rifle -1 (3d8; S,A; Energy; 30/60/150/300) with autofire or
Ranged blaster rifle -1 (5d8; S,A; Energy; 30/60/150/300) with Burst Fire or
Ranged frag grenade +3 ((4d6) x2, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square (starship scale); Reach 1 square
Base Atk +2; Grp +3
Atk Options autofire (blaster rifle)
Special Actions Burst Fire


Abilities Str 11, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats Armor Proficiency (light), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +7, Perception +6
Possessions blast helmet and vest (+2 armor), blaster rifle, frag grenade

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