Rebel Vanguard (CL 1)

Medium Human nonheroic 3
Init +7; Senses Perception +6
Languages Basic

Defenses Ref 13 (flat-footed 12), Fort 11, Will 10
hp 10; Threshold 11

Speed 6 squares
Melee unarmed +3 (1d4; Bludgeoning)
Ranged blaster pistol +2 (3d6; S; Energy; 20/40/60/80; 2d6 stun1) or
Ranged missile launcher +3 (6d8; S; Slashing; 50/100/250/500)
Ranged frag grenade +3 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +2; Grp +3
Attack Options stun (blaster pistol)
Special Actions Point Blank ShotH

Abilities Str 11, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats Armor Proficiency (light), Point Blank ShotH, Weapon Focus (heavy weapons), Weapon Proficiency (heavy weapons, pistols, simple weapons)
Skills Initiative +7, Perception +6H
Possessions blast helmet and vest (+2 armor), frag grenade, rocket launcher, rocket x6, frag grenade x3, utility belt (medpac), comlink (encrypted)


1 Stun setting has a maximum range of 6 squares with no range penalties
H Human bonus feat or trained skill

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