Scout

Abilities Dex, Int, Wis, Str
Hit Points 24 + Con modifier/1d8 + Con modifer
Force Points 5 + 1/2 character level.
Defense Bonuses Ref +2, Fort +1
Starting Feats Shake It Off*, Weapon Proficiencies (pistols, rifle, simple)
Starting Skills 5 + Int modifier
Starting Credits 3d4 x 250

* Must meet prerequisites.


Base Level Attack Bonus Class Feature
1st +0 Defense bonuses, starting feats, talent
2nd +1 Feat
3rd +2 Talent
4th +3 Feat
5th +3 Talent
6th +4 Feat
7th +5 Talent
8th +6 Feat
9th +6 Talent
10th +7 Feat
11th +8 Talent
12th +9 Feat
13th +9 Talent
14th +10 Feat
15th +11 Talent
16th +12 Feat
17th +12 Talent
18th +13 Feat
19th +14 Talent
20th +15 Feat
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