Scout Trooper
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Medium Human nonheroic 6
Dark Side 1
Init +4; Senses low-light vision, Perception +10
Languages Basic


Defenses Ref 15 (flat-footed 14), Fort 11, Will 10
hp 21 ; Threshold 11


Speed 6 squares
Melee unarmed +4 (1d4; Bludgeoning)
Ranged blaster pistol +5 (3d6; S; Energy; 20/40/60/80; 2d6 stun) or
Ranged blaster rifle +5 (3d8; S,A; Energy; 30/60/150/300; 2d8 stun) or
Ranged blaster rifle +0 (3d8; S,A; Energy; 30/60/150/300; 2d8 stun) with autofire or
Ranged frag grenade +5 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +4; Grp +5
Atk Options autofire (blaster rifle)


Abilities Str 10, Dex 13, Con 12, Int 10, Wis 11, Cha 8
Feats Armor Proficiency (light), Point Blank Shot, Skill Training (Stealth), Vehicular Combat, Weapon Proficiency (pistols, rifles, simple weapons)
Skills Perception +10, Pilot +9, Stealth +10
Possessions scout trooper armor (+4 armor; as combat jumpsuit with helmet package), blaster pistol, blaster rifle with standard targeting scope, frag grenade, utility belt (electro-binoculars, medpac, synthrope), Aratech 74-Z military speeder bike.


Aratech 74-Z Speeder Bike

Large ground vehicle (speeder)
Init +14; Senses Perception +8


Defense Ref 16 (flat-footed 10), Fort 14; +1 armor
hp 40; DR 5; Threshold 19


Speed 12 squares (max. velocity 500 km/h)
Ranged laser cannon +7 (4d10, pilot)
Fighting Space 2x2; Cover none
Base Atk +5; Grap +14
Atk Options autofire (laser cannon)


Abilities Str 18, Dex 24, Con -, Int 14
Skills Initiative +14, Mechanics +8, Perception +8, Pilot +14

imperial_74-z_speeder_bike.jpg

Crew 1 (expert); Passengers 1
Cargo 3 kg; Consumables 1 day; Carried Craft none
Availability Restricted; Cost 6,750 credits (1,200 used)

Laser Cannon (pilot)
Atk +7 (+2 autofire), Dmg 4d10

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