Scovar (CL 9)
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Medium Lasat scout 7/ace pilot 2
Force 10; Dark Side 0
Init +9; Senses Low-Light Vision; Perception +9
Languages Basic, Commando Sign, Lasat, Shyriiwook


Defenses Ref 28 (flat-footed 23), Fort 22, Will 19
hp 79; Threshold 22


Speed 6 squares
Melee unarmed strike +14 (1d4 +11) or
Melee bo rifle +15 (2d6 +11) or
Melee bo rifle +10/+10 (2d6/2d6 +11) or
Ranged bo rifle +12 (3d8 +4; S; stun; 30/60/150/300; accurate weapon takes no penalties for firing at targets at short range)
Fighting Space 1 square; Reach 1 square
Base Atk +7; Grp +14
Atk Options Burst Fire, Rapid Shot
Special Actions Acute Senses, , Dodge,Improved Initiative, Evasion, Shake it Off, Snap Roll, Uncanny Dodge 1, Vehicle Focus (starfighter), Vehicle Dodge +1, Vehicular Combat
Species Traits Expert Climber, Spring Step, Low-Light Vision, Weapon Familiarity (Bo-Rifle)


Abilities Str 24, Dex 20, Con 12, Int 14, Wis 10, Cha 10
Talents Acute Senses, Improved Initiative, Evasion, Uncanny Dodge 1, Vehicle Focus (starfighter)
Feats Burst Fire, Dodge, Dual Weapon Mastery I, Rapid Shot, Shake it Off, Vehicular Combat, Weapon Focus (bo rifle, melee), Weapon Proficiency (pistols, rifles, simple, heavy weapons)
Maneuvers Snap Roll
Skills Athletics +16, Initiative +14, Perception +9, Pilot +14, Ride +14, Stealth +14, Survival +9
Possessions Flight suit, bo rifle, power packs (x2), medpac (x6), liquid cable dispenser, comlink (short-range), electrobinoculars, code cylinder, credit chip (1,005c).


Scovar is an ornery lasat scout and Lieutenant in the Anakkona Group. A former starfighter pilot in Shadow Squadron, he now serves as a recon pilot and works with the commandos to get them close to the action.

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