Scovar's A-Wing

Huge starfighter
Init +20; Senses Perception +14

Defense Ref 24 (flat-footed 11), Fort 23; +3 armor, Vehicular Combat
hp 80; DR 10; SR 20, Threshold 33

Speed fly 16 squares (max. velocity 1,300 km/h), fly 6 (starship scale)
Ranged laser cannons +10 (see below) or
Ranged medium concussion missiles +10 (see below)
Fighting Space 3x3 or 1 square (starship scale); Cover total
Base Atk +5; Grap +30
Atk Options autofire (laser cannon), fire-link (medium concussion missiles)

Abilities Str 36, Dex 26, Con -, Int 16
Skills Initiative +20, Mechanics +6, Perception +14, Pilot +20, Use Computers +6

Crew 1 (PC); Passengers none
Cargo 40 kg; Consumables 1 week; Carried Craft none
Payload 12 medium concussion missiles
Hyperdrive x1, limited navicomputer (2-jump memory)
Availability Military; 175,000 (70,000 used)

Laser cannons (pilot)
Atk +10 (+2 autofire), Dmg 5d10x2

Medium concussion missiles (pilot)
Atk +10, Dmg 7d10x2, 4-square splash

Jammer (pilot)
Atk n/a, Dmg special1

Standard Cargo None.

1 An A-Wing's jamming system is capable of blinding enemy sensors and fire-control. When activated, the jammer causes a negative to the Intelligence checks of adjacent ships of Colossal size or smaller. Capital ships -2, space transports -5, starfighters -10.

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