Sniper Trooper
14%2B-%2B1

Medium Human nonheroic 6
Dark Side 1
Init +4; Senses low-light vision, Perception +10
Languages Basic


Defenses Ref 15 (flat-footed 14), Fort 11, Will 10
hp 21 ; Threshold 11


Speed 6 squares
Melee unarmed +4 (1d4; Bludgeoning)
Ranged sniper rifle +6 (3d10, S, 50/100/250/500) or
Ranged blaster pistol +5 (3d6; S; Energy; 20/40/60/80; 2d6 stun) or
Ranged frag grenade +5 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +4; Grp +4
Atk Options Burst Fire


Abilities Str 10, Dex 13, Con 12, Int 10, Wis 11, Cha 8
Feats Armor Proficiency (light), Point Blank Shot, Skill Training (Stealth), Weapon Focus (rifle), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Perception +10, Pilot +9, Stealth +10
Possessions scout trooper armor (+4 armor; as combat jumpsuit with helmet package), blaster pistol, sniper rifle with electro-scope, frag grenade, utility belt (electro-binoculars, medpac, synthrope).

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