Tamreek (CL 3)

Medium Wookiee soldier 3
Force 2; Dark Side 0
Init +6; Senses Perception +9
Languages Basic (cannot speak), Shyriiwook

Defenses Ref 20 (flat-footed 13), Fort 15, Will 12
hp 46; Threshold 16

Speed 6 squares, fly 6 squares (jet pack)
Melee unarmed +8 (1d4+6; Bludgeoning) or
Melee vibrodagger +3 (2d4+6)
Ranged bowcaster +4 (3d10+1; S; Energy & Piercing; 30/60/150/300; Charge +1d per round held, max +3d) or
Ranged frag grenades (x5) +3 (4d6+1; 6/7/10/12; 2 sq burst) or
Ranged ion grenades (x2) +3 (4d6+1 ion; 6/7/10/12; 2 sq burst) or
Ranged stun grenades (x2) +3 (4d6+1 stun; 6/7/10/12; 2 sq burst)
Fighting Space 1 square; Reach 1 square
Base Atk +3; Grp +8
Atk Options Rage (1/day, swift action, +2 melee atk and dmg, 5 + Con modifier rounds, cannot use skills requiring concentration, -1 on Condition chart at end of Rage, 10 minutes to recuperate), Charge (bowcaster)
Special Actions Extraordinary Recuperation (regain hp at x2 normal rate), Charge (+1d per round held, max +3d), skills (take 10 on Climb checks, reroll Persuasion checks to intimidate, but keep the new roll)

Abilities Str 21, Dex 11, Con 16, Int 11, Wis 16, Cha 12
Special Qualities Extraordinary recuperation (heal at double the normal rate), rage, weapon familiarity (wookiees proficient with rifles are also proficient with bowcasters)
Talents Devastating Attack (bowcasters)
Feats Armor Proficiency (light, medium), Weapon Proficiency (pistols, rifles, simple weapons), Exotic Weapon Proficiency (bowcasters), Weapon Focus (bowcasters)
Skills Climb +11, Initiative +6, Perception +9
Possessions Bowcaster, quarrels x30, medpac (x2), liquid cable dispenser, comlink (long-range), electrobinoculars, credit chip (1,205c).

Tamreek is a fierce wookiee soldier who longs for the freedom of her homeworld.

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