
Medium Human nonheroic 3
Init +3; Senses Perception +11
Languages Basic, Ubese, Ubeninal
Defenses Ref 16 (flat-footed 14), Fort 12, Will 10
hp 7; Threshold 12
Speed 6 squares
Melee unarmed +2 (1d4; Bludgeoning)
Ranged blaster rifle +4 (3d8; S,A; Energy; 30/60/150/300; stun1) or
Ranged blaster rifle -1 (3d8; S,A; Energy; 30/60/150/300) with autofire or
Ranged frag grenade +3 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +2; Grp +2
Atk Options autofire (blaster rifle), stun (blaster rifle)
Special Actions Survival Instinct (may reroll Survival checks, but must accept the reroll)
Abilities Str 11, Dex 15, Con 10, Int 9, Wis 10, Cha 8
Feats Armor Proficiency (light), Weapon Focus (rifles), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Perception +11
Possessions Ubese environmental suit (+4 armor, +2 Fort), blaster rifle, frag grenade, utility belt (medpac), bandoleer, comlink (encrypted)
Special Equipment When not on their homeworld Ubese must rely on breath masks and environmental suits.
1 Stun setting has a maximum range of 6 squares with no range penalties