Colossal space transport
Init [pilot's -8]; Senses Perception [pilot's]

Defense Ref 16 (flat-footed 14)1, Fort 26; +14 armor, Vehicular Combat
hp 150; DR 15; SR 25; Threshold 76
1 Add pilot's character level if higher than 14 instead of armor bonus.

Speed fly 16 squares (max. velocity 1050 km/h), fly 4 (starship scale)
Ranged twin laser cannons +[pilot's BAB + 3] (see below) and
Ranged 2 ion cannons +[gunner's BAB + 3] (see below) and
Ranged blaster cannon +[pilots BAB + 3] (see below) or
Ranged proton torpedo +[copilot's BAB + 3] (see below)
Fighting Space 4x4 or 1 square (starship scale); Cover total
Base Atk +2; Grap +38
Base Atk [pilot's]; Grap [Base Atk + 36]
Atk Options autofire (blaster cannon, twin laser cannons)

Abilities Str 42, Dex 14, Con -, Int 16
Skills Initiative [crew skill -8]2, Mechanics [crew skill], Perception [crew skill], Pilot [crew skill -8], Use Computer [crew skill]
2 May use Pilot skill instead of Initiative skill if trained

Crew 4 (skilled); Passengers 20
Cargo 60 tons; Consumables 2 months; Carried Craft 614-ava-speeder-bike x6
Hyperdrive x0.8 (backup x10), navicomputer
Availability Military; Cost not available for sale

Twin laser cannons (pilot)
Atk +[pilot's BAB + 3] (+[pilots BAB - 2] autofire), Dmg 2d10x2

Stealth system (pilot)
Stygium cloaking device Invisibility (50% miss chance), Thrust trace dampers Stealth +10

Ion cannons (gunner) x2
Atk +[gunner's BAB + 3] (+[gunner's BAB - 2] autofire), Dmg 4d10x2 ion

Blaster cannon (copilot)
Atk +[copilot's BAB + 3] (+[copilots BAB - 2] autofire), Dmg 5d10x2

Proton torpedo - type 1 (copilot)
Atk [copilot's BAB + 3], Dmg 9d10x2 (4500m, load 4)

Cargo Glow rod x6, breath mask x6, medical kit x2, field kit, synthetic rope (45 m) x4, mesh tape x2, tool kit, power generator, power recharger x4.

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