Y-Wing Courier (CL 8)

Koensayr BTL-S3 Courier variant Y-wing

Gargantuan starfighter
Init +4; Senses Perception +6

Defense Ref 15 (flat-footed 12), Fort 26; +7 armor, Vehicular Combat
hp 120; DR 10; SR 25, Threshold 46

Speed fly 16 squares (max. velocity 1,000 km/h), fly 4 (starship scale)
Ranged laser cannons +7 (see below) or
Ranged proton torpedoes +5 (see below)
Fighting Space 4x4 or 1 square (starship scale); Cover total (crew), +5 (astromech droid)
Base Atk +2; Grap +33
Atk Options autofire (laser cannon, ion cannons), fire-link (proton torpedoes)

Abilities Str 42, Dex 16, Con -, Int 16
Skills Initiative +42, Mechanics +6 (+13*), Perception +6, Pilot +4, Use Computer +6 (+13*)
2 May use Pilot skill instead of Initiative skill if trained.
*If the ship has an Astromech Droid, use these Skill modifiers instead.

Crew 2 plus atromech droid (skilled); Passengers 3
Cargo 800 kg; Consumables 1 month; Carried Craft none
Payload 4 proton torpedoes
Hyperdrive x1 (backup x12), 10-jump mempry (astromech droid)
Availability Military; 210,000 (90,000 used)

Laser cannons (pilot)
Atk +7 (+2 autofire), Dmg 4d10x2

Proton Torpedoes (gunner)
Atk +5, Dmg 9d10x2, 4-square splash

Standard Cargo Glow rod, breath mask x5, medical kit, field kit, synthetic rope (45 m), mesh tape, tool kit, power generator, power recharger x6.

The Y-Wing "Courier" is another example of what happens when technicians have lots of ships of one type, but are told to produce ships of another.

By gutting the Ion Cannons, the "Courier" added room for several passengers, extra fuel and supplies, and a backup Hyperdrive. The main cockpit was also modified to have its canopy split and fold open, allowing all onboard to get on or off simultaneously. The cockpit was also designed to eject from the rest of the Starfighter to serve as an Escape Pod (No Acrobatics check required to enter).

PC Version
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