Z-95 Headhunter (CL 9)
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Incom/Subpro Z-95 Headhunter

Gargantuan Starfighter
Init +3; Senses Perception +6


Defense Ref 14 (flat-footed 12), Fort 26; +7 armor, Vehicular Combat
hp 120; DR 10; SR 15, Threshold 46


Speed fly 16 squares (max. velocity 1,150 km/h), fly 4 (starship scale)
Ranged light blaster cannons, triple +5 (see below) or
Ranged light concusion missiles +5 (see below)
Fighting Space 4x4 or 1 square (starship scale); Cover total
Base Atk +2; Grap +33
Atk Options autofire (light blaster cannons, triple), fire-link (medium concussion missiles)


Abilities Str 42, Dex 14, Con -, Int 12
Skills Skills: Initiative +3, Mechanics +6, Perception +6, Pilot +3, Use Computer +6


Crew 1 (skilled); Passengers none
Cargo 85 kg; Consumables 1 day; Carried Craft none
Payload 6 light concussion missiles
Availability Restricted; Cost 80,000 (45,000 Used)

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Light blaster cannons, triple (pilot)
Atk +5 (+0 Autofire), Dmg 3d10x2


Light concussion missiles (pilot)
Atk +5, Dmg 7d10x2, 4-Square Splash

Standard Cargo Glow rod, breath mask, medical kit, field kit, synthetic rope (45 m), mesh tape, tool kit, power generator, power recharger.


The stock Z-95 Headhunter is not equipped with Hyperdrive engines, but it wasn't long before Alliance technicians created a number of variant Headhunters that could transverse Hyperspace. Prior to implementing Hyperdrives, The Rebel Alliance was reluctant to assign the craft to its fleet, instead keeping a handful of Headhunters for short-range defense in remote sectors. Though still a relative rarity in the Alliance Fleet, they are ubiquitous enough to be utilized for sensitive operations in areas where their discovery will not immediately reveal the Alliance's presence the same way that an A-Wing or X-Wing would.

Another point in favor of the Z-95 Headhunter is its durability and ease of repair. It is a rugged craft that can take a beating and keep flying. Use of the craft is so widespread, and so many have been manufactured over the years, that it is a simple matter to find spare parts, even on most backwater worlds.

PC Version
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