Zabrak Infantry Soldier (CL 1)

Medium Human nonheroic 3
Init +7; Senses Perception +0
Languages Basic, Zabrak

Defenses Ref 14 (flat-footed 13), Fort 12, Will 11
hp 10; Threshold 11

Speed 6 squares
Melee unarmed +2 (1d4; Bludgeoning)
Ranged blaster rifle +4 (3d8; S; Energy; 20/40/60/80; 2d6 stun1) or
Ranged blaster rifle -1 (3d8; S,A; Energy; 30/60/150/300) with autofire or
Ranged frag grenade +3 (4d6, 2-square burst; S; Energy, 6/8/10/12)
Fighting Space 1 square; Reach 1 square
Base Atk +2; Grp +3
Attack Options autofire (blaster rifle), stun (blaster rifle)
Special Actions Heightened Awareness (may reroll Perception checks, must keep reroll), Superior Defenses

Abilities Str 11, Dex 13, Con 12, Int 9, Wis 10, Cha 8
Feats Armor Proficiency (light), Weapon Focus (pistols), Weapon Proficiency (pistols, rifles, simple weapons)
Skills Initiative +7
Possessions blast helmet and vest (+2 armor), blaster rifle, frag grenade, utility belt (medpac), comlink (encrypted)
1 Stun setting has a maximum range of 6 squares with no range penalties

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